Astra Unity 2.6.6
Astra Unity Plugin
Astra.Asset.MeshItem Member List

This is the complete list of members for Astra.Asset.MeshItem, including all inherited members.

_bones (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotected
_isBeingDestroyed (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotected
_knownTransferableDecalShaderNames (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotectedstatic
_originalMaterials (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotected
_originalTriangles (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotected
_proceduralTextureProperties (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotectedstatic
_referencedItems (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotected
_rigItem (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotected
_submeshToDecalActive (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItemprotected
_trackingIds (defined in Astra.Asset.ItemBase)Astra.Asset.ItemBaseprotected
_unityInstanceIdAstra.Asset.MeshItemprotected
AddToShaderSubMaterialSlotMap(string shaderName, Dictionary< string, int > shaderSubMaterialSlotMap)Astra.Asset.MeshIteminlinestatic
AddToShaderSubMaterialSlotMap(string shaderName, Dictionary< int, string > shaderSubMaterialSlotMap)Astra.Asset.MeshIteminlinestatic
ApplyColor(Color color, int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
ApplyEmission(Color color, int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
ApplyGloss(float glossiness, int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
ApplyMetal(float metalness, int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
AstraGuidAstra.Asset.ItemBase
AstraInstanceIdAstra.Asset.ItemBase
AstraNameAstra.Asset.ItemBase
ClearColor(int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
ClearEmission(int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
ClearGloss(int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
ClearMetal(int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
ColorsHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
CompleteHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
CopyMaterialIntoColorData(int subMaterialSlot=-1, int materialSlot=-1)Astra.Asset.MeshIteminline
DereferenceItems() (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminline
DestroySnapshotTriangles()Astra.Asset.MeshIteminline
FindAvatarItem()Astra.Asset.ItemBaseinlinevirtual
FindParentCompound()Astra.Asset.ItemBaseinlinevirtual
FindRigItem()Astra.Asset.ItemBaseinlinevirtual
GeoHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
GetAvatarsMorphableItems()Astra.Asset.MeshIteminline
GetColor(int subMaterialSlot, int materialSlot)Astra.Asset.MeshIteminline
GetColorFromPropertyAndSlot(string prefix, int subMaterialSlot=0, int materialSlot=0) (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminlineprotected
GetColorOptionCount(int subMaterialSlot)Astra.Asset.MeshIteminline
GetColorPaletteOptions(int subMaterialSlot)Astra.Asset.MeshIteminline
GetCurrentBounds(SkinnedMeshRenderer smr, bool approximate=false, bool zeroBlendshapes=false, bool fast=true)Astra.Asset.MeshIteminline
GetEmission(int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
GetFloatFromPropertyAndSlot(string prefix, int subMaterialSlot=0, int materialSlot=0) (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminlineprotected
GetGloss(int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
GetMaterialAt(int _index)Astra.Asset.MeshIteminline
GetMaterialCount()Astra.Asset.MeshIteminline
GetMaterials()Astra.Asset.MeshIteminline
GetMeshComponent()Astra.Asset.MeshIteminline
GetMetal(int subMaterialSlot=0, int materialSlot=0)Astra.Asset.MeshIteminline
GetMorphBlendshapeIdx(string morphableGUID)Astra.Asset.MeshIteminline
GetSubMaterialColor(Material material, int subMaterialSlot)Astra.Asset.MeshIteminlinestatic
GetSubMaterialColorIntFromProperty(Material material, string property)Astra.Asset.MeshIteminlinestatic
GetSubMaterialColorProperties(string shader)Astra.Asset.MeshIteminlinestatic
GetSubMaterialColorProperties(Material mat)Astra.Asset.MeshIteminlinestatic
GetSubMaterialColorProperty(string shader, int subMaterialSlot)Astra.Asset.MeshIteminlinestatic
GetSubMaterialColorProperty(Material material, int subMaterialSlot)Astra.Asset.MeshIteminlinestatic
HasMorph(string morphableGUID)Astra.Asset.MeshIteminline
HasSnapshotTriangles()Astra.Asset.MeshIteminline
isModifiedAstra.Asset.MeshItem
MarkBoundsDirty()Astra.Asset.MeshIteminline
MarkDecalsDirty()Astra.Asset.MeshIteminline
MF (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
MR (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
NormalsHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
OriginalMaterialsAstra.Asset.MeshItem
PartialHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
PostInit() (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminlineprotected
PrimitiveTypeAstra.Asset.ItemBase
ProjectionMapGuids (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
RecalculateBounds(bool approximate=false)Astra.Asset.MeshIteminline
RecalculateBoundsNextFrame(bool approximate=false, int parentJobId=Job.kNoParentJobId)Astra.Asset.MeshIteminline
ReferenceItems(bool force=false) (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminline
ResetDecalMaterialSlot(Material submeshMaterial, string slot, Texture texNew) (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminlineprotected
RestoreMaterials()Astra.Asset.MeshIteminline
RestoreTriangles()Astra.Asset.MeshIteminline
ReuseDecalMaterialSlot(Material submeshMaterial, string slot, Texture texNew) (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminlineprotected
RigGuid (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
SchematicTypeAstra.Asset.ItemBase
SetColorFromPropertyAndSlot(Color color, string prefix, int subMaterialSlot=0, int materialSlot=0) (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminlineprotected
SetFloatFromPropertyAndSlot(float value, string prefix, int subMaterialSlot=0, int materialSlot=0) (defined in Astra.Asset.MeshItem)Astra.Asset.MeshIteminlineprotected
SetReferencedItems(bool referenced)Astra.Asset.MeshIteminline
SkinWeightsHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
SMR (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
SnapshotTriangles()Astra.Asset.MeshIteminline
StoreMaterials(bool refresh=false)Astra.Asset.MeshIteminline
SyncDecals(int parentJobId=Job.kNoParentJobId)Astra.Asset.MeshIteminline
SyncMaterialVariations()Astra.Asset.MeshIteminline
TangentsHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
ToggleSMRUpdateWhenOffscreen(bool state)Astra.Asset.MeshIteminlinestatic
TrackId(string id)Astra.Asset.ItemBaseinlineprotected
UnityMeshAstra.Asset.MeshItem
UntrackIds()Astra.Asset.ItemBaseinlineprotected
UVsHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem
VerticesHash (defined in Astra.Asset.MeshItem)Astra.Asset.MeshItem