Astra Unity 2.6.6
Astra Unity Plugin
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Functionality for managing an AvatarItem's height, figure, and rig More...
Public Member Functions | |
RigItem | GetRigItem () |
Gets the AvatarItem's RigItem, which contains information about the skeletal structure of the Avatar. | |
Properties | |
FigureItem | BaseFigure [getset] |
The FigureItem for this avatar, which houses this AvatarItem's skin materials | |
bool | HeightScaleIgnoresMorphables [getset] |
When true the height of the avatar does not use morphables in it's calculation. It is very unlikely you want to enable this. More... | |
bool | HeightScaleEnabled [getset] |
Whether the height scale is enabled. Needs to be true for height values to be recognized | |
float | Height [getset] |
Avatar height in meters from their current morphs/mesh. Note, this value defaults to 0. Set it to a value before using this property. | |
Additional Inherited Members | |
Protected Attributes inherited from Astra.Asset.AvatarManagerBase | |
AvatarItem | avatarItem |
Functionality for managing an AvatarItem's height, figure, and rig
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getset |
When true the height of the avatar does not use morphables in it's calculation. It is very unlikely you want to enable this.
The only benefit of this is for performance reasons as it will, in most cases, skip recalculating the bounding box dimensions of an avatar during certain operations like morphable value changes