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List< PrimitiveTexture > | primitiveTextures = new List<PrimitiveTexture>() |
| | A list of PrimtiiveTexture results
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List< byte[]> | rawTextures = new List<byte[]>() |
| | If you don't want the PrimitiveTexture the raw result can be directly loaded into LoadRawTextureData
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List< Texture2D > | textures = new List<Texture2D>() |
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The documentation for this class was generated from the following file:
- Assets/Astra/Asset/Texture/AstraImages.cs