Astra Unity 2.6.6
Astra Unity Plugin
Astra.Asset.MorphableLoadJob.MorphableLoadOptions Class Reference

Options for loading a MorphableItem More...

Public Attributes

string guid
 Astra guid for the MorphableItem to load
 
string maskGuid
 if we want to use a projection weight mask, supply it here
 
GameObject gameObject
 This is the object we're creating or updating. Optional to set this, if one is not set, one will be created on Load.
 
float amount = 0f
 Starting value to set the MorphableItem at, 0.0f = no value, and 100.0f = 100% driven
 
bool allowProjection = true
 Whether to use projection with this MorphableItem
 
bool? ignoreEyeProjection = null
 
bool? ignoreMouthPartProjection = null
 
bool? ignoreIndirectProjection = null
 
bool? ignoreAllProjection = null
 
RigItem rigItem = null
 RigItem this MorphableItem is associated with
 
bool refresh = false
 Whether the morphableItem Projection data should be forced to refresh next frame after load
 

Detailed Description

Options for loading a MorphableItem


The documentation for this class was generated from the following file: