Astra Unity 2.6.6
Astra Unity Plugin
Astra.Asset.SchematicLoadJob.SchematicLoadOptions Class Reference

Options when loading a schematic More...

Inheritance diagram for Astra.Asset.SchematicLoadJob.SchematicLoadOptions:

Public Attributes

string guid
 Astra guid for the item to load
 
GameObject gameObject
 This is the object we're creating or updating. Optional to set this.
 
CompoundItem compoundItem
 The CompoundItem that this item will be attached to. It will be created if not specified in params.
 
bool hidden = false
 should renderers be enabled by default?
 
bool hideDuringLoad = true
 Will hide meshes until the material is loaded and applied, this prevents magenta/cyan loading
 
RigItem rigItem
 Rig item to associate this schematic with
 
SchematicType ItemType
 
bool shouldLoadSubSchematics = true
 If this is true, when loading a schematic it will automatically trigger a load for another schematic if there are children
 
- Public Attributes inherited from Astra.Loader.LoadOptions
bool debug = false
 Mark true if you want debugging options when loading, such as the time it took to load
 

Properties

AvatarItem avatarItem [getset]
 set if we already have an avatar item you want to use
 

Detailed Description

Options when loading a schematic


The documentation for this class was generated from the following file: