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Button | ButtonInitialize |
| Clicking this button will create our base astra gameobject, we need this in all scenes You can skip this by having it in your scene already
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Text | InitializeText |
| Used to show when the Astra system has been initialized
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Text | AvatarText |
| Used to display the avatar info
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Button | ButtonSearchAvatars |
| Finds avatars and prints list
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Button | ButtonSearchFigures |
| Finds figures and prints list
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Button | ButtonSearchCloth |
| Finds cloth items compatible with the current figure
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Button | ButtonSearchDecals |
| Finds decals compatible with the current figure
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Button | ButtonSearchMorphable |
| Finds compatible morphables
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Text | LastSearchAssetsText |
| Used when displaying info about searching figures
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Button | ButtonLoadNextAsset |
| Loads the next asset from the search results
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Text | LoadNextAssetText |
| Displays info when loading an asset from a search
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Button | ButtonLoadNextAvatar |
| Loads a complete avatar
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Text | AvatarLoadText |
| Info about the loading avatar
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Button | ButtonClearItems |
| Removes items on the avatar except the figure
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TextAsset | AppConfig |
| Drag your config file into this slot (or load in code)
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Helpers.ProgressBar | ProgressBar |
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void | BindEvents () |
| Helper to link various ui elements to their actions
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The documentation for this class was generated from the following file:
- Assets/Astra/Examples/GettingStarted/GettingStarted.cs